Patch 1.18.0 — Bug Fixes & Hurricane Cache Balance
A focused hotfix patch addressing six gameplay bugs and rebalancing First Wave Cache drops in Hurricane conditions. No new content this update.
Bug Fixes
Safekeeper Augment Exploit Fixed
Fixed an exploit that allowed players to put weapons into a safe pocket without the Safekeeper Augment equipped. This gave unintended safe pocket slots to players who hadn't invested in the augment.
Snaphook Safe Pocket Issue Fixed
Fixed an issue that allowed players to place the Snaphook gadget into a safe pocket while it was actively in use, potentially bypassing intended gadget economy constraints.
Dam Controlled Access Zone Hotfix
A targeted hotfix was applied to address an issue in the Dam map's Controlled Access Zone. Specific details were not disclosed, suggesting it may have involved unintended access or a zone boundary bug.
ARC Performance Drop Fixed
Fixed an issue where certain ARC enemies would occasionally cause frame rate drops for nearby players. Performance should now remain stable during ARC encounters that previously triggered this issue.
'Worth Your Salt' Quest Completion Fixed
Fixed a bug where the final stage of the quest "Worth Your Salt" could not be completed if another player in the same raid had already finished it. The quest now tracks correctly per-player regardless of other Raiders' progress.
Player Proximity Menu Crash Fixed
Fixed a rare crash that occurred when navigating to the Player Proximity menu under specific conditions. This was intermittent and affected a small number of players.
Balance Changes
Hurricane First Wave Caches
RebalancedThe First Wave Caches available during Hurricane map conditions have been rebalanced. Embark noted these caches were "handing out a lot of blueprints" at a rate that made them too rewarding for blueprint acquisition.
The intent is to keep First Wave Caches rewarding but shift value toward high-tier crafting materials rather than blueprints. Hurricane conditions remain one of the best ways to farm rare materials.